With that essay, I handily won the Brian K. Welch scholarship and with it, a renewed desire to reacquaint myself with my passion. Around the same time, a wonderful employee at NESCom informed me of an annual poem collective called “Crosscut,” which was accepting submissions. I hadn’t been focused on poems much lately, but I knew that it would be a welcomed reprieve from my Photoshop and video projects.
I wrote four for the book and believe it or not, two were accepted! I was overjoyed with their literal acceptance of my work! To me, it was a validation that my entire career wasn’t a fluke! Three of the poems had rhymed, and for the fourth, I played with the notion of revision, forcing myself NOT to rhyme. Here are the four I had submitted (the latter two of which, were chosen):
Note: Originally Posted on MyIGN Blog September 19th, 2015
Now that I’ve been obsessively playing the fantastic level creating game Super Mario Maker for a week (now out for the Wii U), there are some things that I have noticed that should be there but aren’t- and things that in my mind, have to be included.
I’m here to discuss Five Things that SHOULD be included in future updates to the “Proof of the Wii U Gamepad’s Concept”, Super Mario Maker.Read More »
*Originally posted on MyIGN Blog on February 7th, 2015
In the past fifteen years or so, we’ve seen a groundswell of projects retool old films or television shows in order to make an entirely “new” product.
Now with the recent news of the all-female Ghostbusters remake, and the reboot of the Terminator timeline in Terminator Genisys [(sp?)], I figured it was time to discuss how remakes are not a new concept, how some remakes can even be better than the original, and how important remakes are in Hollywood.
What many of you may not know is that the act of a remake is nothing new. Movies have been remade almost since they’ve existed. In the past, movies were remade years after the original.